MMO games Market is Expected to Boom: Funcom, MetaKind

The latest survey on MMO games Market is conducted to provide hidden gems performance analysis of MMO games to better demonstrate competitive environment. The study is a mix of quantitative market stats and qualitative analytical information to uncover market size revenue breakdown by key business segments and end-use applications. The report bridges the historical data from 2019 to 2023 and forecasted till 2030. The outbreak of the latest scenario in MMO games market has made companies uncertain about their future outlook as the disturbance in the value chain has made a serious economic slump. Some are the key & emerging players that are part of the coverage and profiled in the study are Tencent Holdings (China), Activision Bizzard, Electronic Arts, Riot Games (United States), Epic Games (United States), Ubisoft (France), Gamigo Ag, Nexon (South Korea), Mythical games (United States), Klang Games (Germany), Pixelmator (China), Mojang Studios or Minecraft (United States), eRepublik Labs (Ireland), MetaKind (Malta), Funcom (Norway)

According to HTF Market Intelligence, the Global MMO games Market size is estimated to be around USD 21.59 Million in 2023 and is expected to grow at a CAGR of 9.6% to reach USD 37.26 Million by 2030.


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MMO games Market Overview

MMO stands for Massively Multiplayer Online, and MMO games are a genre of video games that support a large number of players interacting with each other in a persistent virtual world. These games typically take place in a vast open-world environment where players can explore, complete quests, engage in player versus environment (PvE) and player versus player (PvP) combat, and interact with other players from around the world.

Market Trends

The popularity of mobile gaming has influenced the MMO market, with an increasing number of MMOs being developed for mobile platforms. Games like Genshin Impact have demonstrated the potential for high-quality, expansive MMO experiences on mobile devices.

Market Drivers

Technological advancements, including improved graphics, network infrastructure, and hardware capabilities, enable developers to create more immersive and visually stunning MMO experiences. This attracts players who seek cutting-edge gaming environments.

Market Opportunities:

There is significant untapped potential in emerging markets where gaming is gaining popularity. Targeting regions with a growing number of internet users and a rising interest in online gaming can open new avenues for MMO developers.

MMO games Market Segmentation

Market Analysis by Types: Free to Play (F2P), Pay to Play (P2P)

Market Analysis by Applications: Professional Players, Amateur Players

Market Leaders & Development Strategies:

On 6th January 2023, Rounds of mergers happened in the gaming industry. The mergers are basically done for servers. The participants in the mergers are central Europe, the United States, Australia, and Latin America. To reduce the traffic or density of players in servers, mergers are being carried forward. Having a single login pool will automatically lead the player toward a lower population server, eventually creating a balance.

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Important Features that are under offering & key highlights of the MMO games market report:
1. Why lots of Key players are not profiled in the Study?
–> The market study is surveyed by collecting data from various companies from MMO games industry, and the base for coverage is NAICS standards. However, the study is not limited to profiling only a few companies; connect with sales executives to get a customized list. The standard version of the research report is listed with players like Tencent Holdings (China), Activision Bizzard, Electronic Arts, Riot Games (United States), Epic Games (United States), Ubisoft (France), Gamigo Ag, Nexon (South Korea), Mythical games (United States), Klang Games (Germany), Pixelmator (China), Mojang Studios or Minecraft (United States), eRepublik Labs (Ireland), MetaKind (Malta), Funcom (Norway)

2. Does the Scope of the Market Study allow further Segmentation?
—> Yes, for a deep dive analysis add-on segmentation is applicable in a premium customized version of the report to better derive market values. The standard version of this report covers segmentation by Application [Professional Players, Amateur Players ], by Type [Free to Play (F2P), Pay to Play (P2P)], and by regions [In North America, In Latin America, Europe, The Asia-pacific, Middle East and Africa (MEA), What are the main countries covered , The United States, Canada, Germany, France, UK, Italy, Russia, China, Japan, Korea, Southeast Asia, India, Australia, Brazil, Mexico, Argentina, Chile, Colombia, Egypt, Saudi Arabia, United Arab Emirates, Nigeria & South Africa]

3. What level of granularity would the Country landscape cover?
—> In the premium version of the report, two-level of regional segmentations allow user to have access to a country-level break-up of market Size by revenue and volume*
* Wherever applicable

4. Does the Study also provide insights into macroeconomic factors?
—> Yes, the study also includes market factor analysis that includes macroeconomic factors, the inflationary cycle and its impact, and Russia-Ukraine war analysis and its effect on the value/supply chain.

HTF MI provides customized studies specific to regional and country-level reports for the following areas.
• North America: United States, Canada, and Mexico.
• South & Central America: Argentina, Chile, and Brazil.
• Middle East & Africa: Saudi Arabia, UAE, Turkey, Egypt, and South Africa.
• Europe: the United Kingdom, France, Italy, Germany, Spain, and Russia.
• Asia-Pacific: India, China, Japan, South Korea, Indonesia, Singapore, Australia, etc.


Reasons to Buy

  • Stay tuned with the latest and MMO games market research findings
  • Identify segments with hidden growth potential for investment in MMO games
  • Benchmark performance against key competitors
  • Utilize the relationships between key data sets for superior strategizing.
  • Facilitate decision-making based on historic and forecast trends of MMO games market
  • Suitable for supporting your internal and external presentations with reliable high-quality data and analysis
  • Gain a global perspective on the development of the MMO games market

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Thanks for reading MMO games research article; you can also get individual chapter-wise sections or region-wise report versions like LATAM, North America, MENA, Southeast Asia, Europe, APAC or Country Specific reports such as Japan, United Kingdom, United States or China, etc


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